Thursday, June 27, 2013

Examples of photo manipulations

On the side I also enjoy doing photo touch-ups or manipulations for friends and family. Here are a couple of example of those.

In this image the structure was under construction and was ruining the shot. I was able to remove all of the cones, signs, tarp, and scaffolding; definitely making the shot a lot nicer. Below is the before/after of the whole image. The images are overlapping to save space for this purpose of displaying it here.


Here is a face swap I did, before and after. This was a ton of fun. Names have been blurred to protect the hilariously innocent. 

Saturday, May 25, 2013

Police Car Preview

I haven't come up with a name for the new scene yet.  It's going to be a crime scene set in the future (about 50-60 years in the future) so for now I'm going to refer to it as F-crime (FutureCrime...I original).

Anyway, here are a couple renders and screenshot of the (still WIP) police car.  The renders don't show the windows yet.  You can see in the screenshot that there is a basic interior.  Once I have the car unwrapped it will have the proper transparency.

The car is much smaller than a typical car.  It's a single seater with room in the rear for a single perpetrator.  The perp will sit with their back facing forward with the rear hatch being the door to the rear.  The idea behind this small car is that in a police pursuit these little cars would be very nimble and fast like a swarm of flies you can't out run.  No name for it yet.  To go along with the swarm description I'm thinking something along the lines of "The Fly" or "The Bee" maybe just "Swarm".

The cylinders on the sides are a new type of traffic cone / police tap thingamabobber.  A very cool idea, another post on that in the future.

More to come when it's unwrapped and textured!

Monday, April 22, 2013


I've been on hiatus for a little and it's time to get back in the saddle.   Here's a screen of the new scene I'm working on.  I'm really excited to see how this turns out!


One of my more recent models.  This is a Smith & Wesson M&P40.  The slide is stainless steal while the polymer frame is modeled after Smith & Wesson's optional version Flat Dark Earth.

This is first time I've used high/low poly modeling.

Low poly: 632 polys

A while back I spent some time with group of artist trying to make a video game.  These are a couple props I made for their project.  I didn't create the designs but the models are mine.  I never textured as that was another artist job.